I Believe I've Already Found Top Pick of 2026.
Following my time with well over 200 new releases this year, I am officially closing the book on 2025. My annual roundup is live, and I am at peace with the concluding selections, even knowing a host of stellar titles likely fell by the wayside. Now, there's plan is to other than unwind, unplug a little, and possibly go for a pleasant stroll in the— ah crap, discovered one more brilliant title. And just like that, goodbye to my peaceful respite!
An Early Front-Runner Appears
With my laid-back sessions, often set aside for a handful of quirky titles, I've discovered what could be my initial top game of 2026. Sol Cesto is a peculiar roguelike for Windows PC that deconstructs a conventional dungeon crawler into a chance-driven game of high stakes risk and reward. Take this as an early adopter's heads-up: If you take pride in knowing about a game before it's cool, sample Sol Cesto so you can burn a spot in your gaming budget.
A Calculated Genre Subversion
Sol Cesto is a strategy-focused dungeon crawler that's a departure from all I've ever played. The concept is that you are tasked with descending into a dungeon, progressing deeper and deeper to find the sun, which has vanished from its world. In practice, this creates some standard crawl progression. Select a character possessing unique stats and abilities, defeat enemies on every stage of foes, acquire some stat improvements (in the form of teeth), and vanquish a few area guardians. Straightforward, right!
The Novel Core Mechanic
The way you actually clear a chamber, though. Every time you enter a new floor, you see a 4x4 grid of boxes. All spaces holds a monster, a reward cache, a trap, or a healing strawberry. To explore a room, you choose on one of the four rows, but the specific tile you land in is a matter of probability.
You could encounter a row with two monsters, a strawberry, and a reward box in it. You initially will have a 25% chance of landing on a particular space in a row.
Subsequently, your chances are recalculated. The question becomes: Do you go for it, or do you choose on a safer line first and attempt some safer moves early? Herein lies the tension between chance and safety at play in Sol Cesto, and it's captivating when you acquire an understanding of it.
Manipulating Probability
The procedural hook is that your odds can be manipulated over the course of a session by collecting teeth that alter which objects you're more attracted to. As an instance, you may obtain a perk that will lower your chances of landing on a trap, but will similarly reduce the odds of getting a treasure chest too.
- Creating a build is about manipulating math optimally to have a improved likelihood at getting your desired outcome.
- On a particular session, I put all my attribute improvements toward physical attack/defense and selected all the teeth I could that would boost my chances of landing on monsters of that variety.
- During a separate session, I constructed my hero around reward boxes and combined that with a perk that would reduce the power of surrounding monsters whenever I secured loot.
The build options are not endless, but they are sufficient to work with to allow you to tweak numbers to your preference.
A Constant Risk
Naturally, it's still a game of chance. There remains the possibility that you have a likely outcome to select the square you want but wind up hitting on an enemy that would deplete your last bit of health. Each click is a gamble, so there's a constant tension as you clear a floor out and decide when to press onward or to proceed to the next floor rather than pushing your luck.
Consumables including destructive ordnance help cut down the chance, just like some hero powers. An adventurer's special power, charged after selecting four tiles, allows players to click on a vertical column rather than a horizontal row on a turn. Should you use this move wisely, you can hold that ability for a crucial point to sidestep a dangerous choice. There's a shocking amount of nuance in the simple act of clicking.
Looking Ahead
Sol Cesto is currently in its preview phase, and it has a final update to go until the complete edition is released. An additional hero and a fresh guardian are scheduled to arrive sometime in January. The full launch may not be long after, but the game's developers haven't committed to a concrete launch day yet.
A Final Recommendation
Regardless of when it's fully released, you ought to put Sol Cesto in your sights. I've been positively obsessed with it, uncovering each of little secrets and saving my accumulated currency every session to unlock a steady stream of persistent upgrades, featuring additional heroes and items available for acquisition during a run. As of now, I am yet to completed the dungeon, and I get the feeling I'll still be pursuing that objective when 1.0 finally hits. I'm committed for the complete journey.